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Cinder & Crown: A Solo Faction TTRPG

A game of ambition and rebirth in The Sundered Dominion.

Welcome, visionary, to Cinder & Crown. In this solo roleplaying game, you will lead a burgeoning faction in a world scarred by the collapse of a once-mighty empire. It is a game of strategic command, desperate operations, and the relentless pursuit of influence, authority, and destiny. You are not just a hero; you are the architect of a new future in a world born from ashes.

Inspired by the narrative-first mechanics of Blades in the Dark and the multi-layered command structure of Band of Blades, this game provides robust systems for creating emergent stories, managing complex resources, and driving your faction from humble beginnings to a new era of power.

What is Cinder & Crown?

Cinder & Crown is a solo faction management TTRPG designed to offer the depth and replayability of a group campaign, without the need for a Game Master. You will make all the strategic decisions, execute all the tactical operations, and interpret all the narrative outcomes.

Key Features:

  • Solo Faction Management: Lead your own organization from humble beginnings to a new era of power, all without a GM.
  • Dynamic Game Cycle: Engage in phases of Leadership, Downtime, and Operation, each with distinct choices and outcomes.
  • Rich, Fractured World: Explore The Sundered Dominion, a land recovering from the collapse of a magical-technological empire, featuring unique cities like Veridian Spire, Port Zeal, and Ironclad Gorge.
  • Faction Customization: Choose your faction's core ideology, primary methods, starting position, and resources.
  • Strategic Leadership: Utilize Strategic Roles like Grand Weaver, Ledger Keeper, and Shadow Broker to guide your faction's destiny.
  • Operative-Driven Operations: Deploy Named Operatives with unique playbooks (e.g., The Infiltrator, The Arcane Loremaster, The Vanguard) to execute missions and drive the narrative.
  • Emergent Storytelling: Core Action Rolls, Consequences, and Harm tables ensure every choice has an impact, pushing your story forward.
  • Campaign Progression: Advance your Faction Tier, pursue a Grand Faction Clock, and engage with dynamic content generators like Operation and Entanglement Tables.
  • Advanced & Optional Rules: Expand your game with regional control, NPC relationships, long-term world arcs, faction tendencies, and unique item generation.

What You Need to Play:

  • This rulebook/reference.
  • A handful of six-sided dice (d6s), preferably at least 5-6.
  • Faction Sheet & Operative Sheets (blank paper or templates).
  • Notepad/Journal.
  • Pen/Pencil.

© 2024 Black Iron Press. All Rights Reserved. Published by Black Iron Press. This work is based on Blades in the Dark (found at www.bladesinthedark.com), product of One Seven Design, developed and authored by John Harper, and licensed for our use under the Creative Commons Attribution 3.0 Unported license.

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Get this game and 10 more for $20.89 USD
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In order to download this game you must purchase it at or above the minimum price of $2.49 USD. You will get access to the following files:

Cinder & Crown_ A Solo Faction TTRPG.pdf 2.4 MB
Cinder & Crown_ Clocks & Projects Tracker.pdf 162 kB
Cinder & Crown_ NPC & Relationship Tracker.pdf 161 kB
Cinder & Crown_ Regional Control & World Arcs.pdf 152 kB
Cinder & Crown_ Rollable Tables.pdf 315 kB

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Cinder & Crown_ Quickstart Guide.pdf 1.5 MB
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Cinder & Crown_ Faction Sheet.pdf 189 kB
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Cinder & Crown_ Operative Sheet.pdf 189 kB

Comments

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I understand the status of this book is "in development", but the formatting issues in the main pdf are making things a bit hard to grasp.

  • There is no margin padding on either side of the text, which means it's a hard border pressed against the first and last letter of every line. Quite jarring to read. Your supplementary pdfs are not affected by this issue.
  • All text is bold from page 17 onwards.
  • Are the double asterisks intentional? A lot of font is **like this**. Your other product, Legacy Edge is also affected by this issue, even more so.

Honestly, after reading this and Legacy Edge, I'm a bit concerned by the pace of your upcoming releases. Under the more info tab this was published 3 days ago (at time of writing), but looking at the publisher page for Black Iron Press, you have a range of other books released in short proximity over the past few days that are also in the status of in development. And you have a bunch of staggered releases over the next two months, which I'm guessing will also be released in a state of in development?

I suggest slowing things down and focusing on a bit of polishing, since the pdf issues affect more than one of your products.

I like the ideas of your projects, definitely want solo-focused gameplay books and would like to see your projects developed further. So I will check back in, in the future in the hopes that these are a little more refined and readable.

Wishing you the best of luck.