The Frontier Beyond
A downloadable game
The Frontier Beyond
Grit, Weirdness, and Revelation on a Frontier That Never Was.
You are a member of an Outfit—a found family of outcasts, strange folk, and renegades. You live on the edge of the Frontier, a vast and dangerous land that is not the American West of our history books, but a world entirely of its own.
The forces of The Law and progress carve their way across the plains with iron and industry, disturbing the ancient, Weird things that slumber beneath the soil. And now, the land is pushing back.
Caught between the relentless march of a corrupt civilization and the creeping dread of the unknowable, you are all that The Free have left. Can your Outfit survive? Can you stay free? And what secrets will you unearth in The Frontier Beyond?
Key Features
- A Unique Weird West Setting: This is not an alternate history. The Frontier is a world of its own, breaking away from historical constraints to create a unique sandbox of adventure and horror.
- Rules-Light, Narrative-First Gameplay: Powered by the acclaimed Powered by the Apocalypse engine, with mechanics adapted from the swashbuckling action of Rapscallion to create a gritty, story-focused experience.
- 8 Strange & Compelling Playbooks: Play as characters who are part of the weirdness themselves:
- The Galvanic Revenant, a corpse reanimated by science or sheer will.
- The Touched, a conduit for a power from beyond the stars.
- The Hex-Blood, a practitioner of folk magic bound by an ancient pact.
- The Clockwork Golem, a soul trapped in a body of brass and steel.
- The Marshal, a disgraced lawman haunted by their past.
- The Deadeye, a gunslinger whose skill is so great it borders on the supernatural.
- The Sawbones, a frontier doctor who uses stranger cures than medicine.
- The Disgraced Scion, a runaway noble fleeing a life of corrupt privilege.
- A Home on the Trail: Your Outfit's shared "Wagon" is a character in its own right. Begin your campaign with one of three distinct frameworks—The War Rig, The Prospector's Dream, or The Rolling Town—each with its own goals, upgrades, and story arc.
- A World of Conflict: Navigate a tense frontier torn between three core powers: the expansionist Law, the rebellious Free, and the unknowable Weird.
- A Complete Toolkit: This rulebook includes a full suite of tools for the Marshal (GM) including six starting factions, two ready-to-play adventures, and tables for encounters, loot, and more.
What's Inside?
- A complete, fully bookmarked, and print-ready PDF rulebook.
- 8 unique character playbooks.
- 3 unique "Wagon" (vehicle/base) playbooks with full advancement systems.
- 2 ready-to-play starting adventures.
- An expanded World Toolbox with 6 factions and key NPCs.
- An Appendix full of useful tables for gear, weapons, threats, and more.
- Printable reference sheets for both players and the Marshal.
A Black Iron Press production. This game is powered by the Apocalypse, and its mechanics are heavily influenced by and adapted from Rapscallion by Magpie Games.
Published | 17 days ago |
Status | In development |
Category | Physical game |
Release date | in 17 days |
Author | Black Iron Press |
Tags | cosmic-horror, Horror, PbtA, pdf, rules-lite, Sandbox, supernatural, Tabletop role-playing game, weird-west, Western |
Purchase
In order to download this game you must purchase it at or above the minimum price of $2.49 USD. You will get access to the following files:
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